The classic jump - garage roof to house roof. Very useful to surprise enemies, sometimes allowing a sneaky knife especially with lower ranks. (Can be done with little noise when landing) You can also do it in reverse, or hide there if the bomb is down around there.
A sometimes useful jump onto the tree behind garage. If you go to the back and jump onto the left branch, you can see t spawn and some of outside. Useful if the bomb is dropped in t spawn and you have a sniper because you are very hidden - no one will check there.
A useful jump as t or ct - you can open the door on site facing t spawn, and you have a view into the site and kill them while planting, or defusing.
You can strafe jump into ALL of the upstairs windows. I think this is by far the most difficult jump. Jump around the middle and strafejump (let go of w as soon as you jump and just hold a or d and move your mouse left or right depending on where your going, or if you will be strafing multiple times.)
Common t-spawn boost for snipers done at the start of the game:
A set of jumps in t-spawn to get into a tree to be camouflaged when sniping
A useful jump to hide in upstairs and easily win the round. You can also use it to fake a drop down when the enemy is planting so they stop and look. Very effective as it makes the same sound as dropping down would.
A jump onto the top window of the upstairs window bay / roof connector. Useful to see the planted bomb in more angles (credit to Lewis_s55)
Roof to the balcony. Alternate way of getting off from roof into upstairs, can suprise knife enemies sometimes.
A not very useful boost onto the window or door of balcony. You will be easily spotted there but gives more angles.
You can two man boost into nearly all of the trees but they are not especially useful unless the bomb is dropped near. You can also two man boost to quickly get onto the roof or the balcony.
Guide by Lightningblizerd
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