Mastermind Skills PAYDAY 2 Stealth Build |
Enforcer Skills PAYDAY 2 Stealth Build |
Technician Skills PAYDAY 2 Stealth Build |
Ghost Skills PAYDAY 2 Stealth Build |
Now you may be wondering as to why the hell I have "Low Blow" basic, well the answer to that is because on certain maps such as Shadow Raid, Murky Station, Scarface Mansion, Hoxton Revenge, there are enemies such as Murkywater Soldiers and Sosa's Guards, these two enemies have extremely high health on harder difficulties if they are alerted and a regular Car-4 or even Galant may not even kill them in 1 regular shot which may cause them to start firing alerting everyone which is why crits come into play since they will stop something like that from happening, and because I also had nothing else really helpful to spend points on.
I also didn't grab "High Value Target" because the marked enemies extra damage output only applies to special enemies, even if it did apply to non-special enemies in stealth they would just die in 1 shot if not alerted since you can only mark them when they aren't alerted.
Weapons
Galant RifleTanker Barrel
The Bigger the Better Suppressor
Concealment
Compact Laser Module
Magpouch Stock
OR
OVE9000 Saw (Primary)
Concealment/Total Ammo
Silent Motor
Durable Blade
Judge Shotgun
000 Buckshot
The Silent Killer Suppressor
Concealment
Compact Laser Module
Burglar/Yakuza/Hacker
Shuriken/Ace of Spades/Throwing Knife/Throwing Axe/Javelin/Pocket ECM Device/Molotov Cocktail (Molotov Cocktail is only for Yakuza players trying to get 20% movement speed active)
Weapon Butt/Kunai/Stainless Steel Syringe (Give the guards autism, Karen Approves).
Primary Deployable: ECM Jammer/Body Bag Case/Trip Mines and Shaped Charges/Ammo Bag.
Secondary Deployable: ECM Jammer/Body Bag Case/Trip Mines and Shaped Charges/Ammo Bag
Guide by (PHL$) Hoxo
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